AI Insights · Timothy · January 2023
Top 5 Space Games on Android in Poland Q4 2022
Discover the performance trends of the top 5 space games on Android in Poland during Q4 2022, including download, revenue, and active user metrics.
In the fourth quarter of 2022, the top 5 space games on the Android platform in Poland exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Infinite Galaxy from CamelStudio saw fluctuating weekly revenue, peaking at approximately $7.9K in late October. The game's weekly active users declined initially, dropping from around 4.3K at the start of the quarter to 3.2K by late October but then gradually increased to approximately 3.5K by the end of December. Weekly downloads were minimal until mid-December, where they recorded around 654 downloads, slightly dropping to 593 in the last week of the year.
Star Wars™: Galaxy of Heroes by Electronic Arts showed a varied revenue pattern, starting at $3.4K and ending the quarter with a peak of about $5.6K. The game’s weekly downloads saw an uptick towards the end of December, reaching 1.7K. Active users exhibited growth from approximately 57.4K to a peak of 62.9K in the final week.
Galaxy Attack: Shooting Game from 1SOFT experienced a steady weekly revenue, fluctuating between $927 and $2.7K. The game’s downloads were consistently strong, with a notable peak of approximately 6.3K at the end of October. Active users showed a consistent increase, rising from about 26.8K to 31.2K by the end of December.
Eternal Evolution by HK Hero Entertainment Co., Limited demonstrated significant revenue growth, particularly after its release in early November, starting from $803 and peaking at around $1.9K by the end of December. Downloads followed a similar upward trend, reaching 877 in the last week of the year. Active users also increased, starting from 1.7K and rising to about 2.1K by the end of the quarter.
Space shooter - Galaxy attack, another title from 1SOFT, saw its weekly revenue rise significantly, peaking at approximately $1.7K in the last week of December. The game’s downloads exhibited a consistent increase, culminating in 9K downloads. Active users grew substantially from about 21.4K to 38.9K over the quarter.
For more detailed insights and data, visit Sensor Tower.